updateActionButton(session, inputId, label = NULL, icon = NULL)


session The session object passed to function given to shinyServer.
inputId The id of the input object.
label The label to set for the input object.
icon The icon to set for the input object. To remove the current icon, use icon=character(0).


Change the label or icon of an action button on the client


The input updater functions send a message to the client, telling it to change the settings of an input object. The messages are collected and sent after all the observers (including outputs) have finished running.

The syntax of these functions is similar to the functions that created the inputs in the first place. For example, numericInput() and updateNumericInput() take a similar set of arguments.

Any arguments with NULL values will be ignored; they will not result in any changes to the input object on the client.

For radioButtons(), checkboxGroupInput() and selectInput(), the set of choices can be cleared by using choices=character(0). Similarly, for these inputs, the selected item can be cleared by using selected=character(0).


## Only run examples in interactive R sessions if (interactive()) { ui <- fluidPage( actionButton("update", "Update other buttons"), br(), actionButton("goButton", "Go"), br(), actionButton("goButton2", "Go 2", icon = icon("area-chart")), br(), actionButton("goButton3", "Go 3") ) server <- function(input, output, session) { observe({ req(input$update) # Updates goButton's label and icon updateActionButton(session, "goButton", label = "New label", icon = icon("calendar")) # Leaves goButton2's label unchaged and # removes its icon updateActionButton(session, "goButton2", icon = character(0)) # Leaves goButton3's icon, if it exists, # unchaged and changes its label updateActionButton(session, "goButton3", label = "New label 3") }) } shinyApp(ui, server) }

See also