ui.remove_accordion_panel

ui.remove_accordion_panel(id, target, session=None)

Remove an accordion_panel.

Parameters

id : str

A string that matches an existing accordion’s id.

target : str | list[str]

The value of an existing panel to remove.

session : Optional[Session] = None

A Shiny session object (the default should almost always be used).

References

Bootstrap Accordion

See Also

Examples

#| standalone: true
#| components: [editor, viewer]
#| layout: vertical
#| viewerHeight: 400

## file: app.py
import random

from shiny import App, Inputs, Outputs, Session, reactive, ui


def make_panel(letter: str) -> ui.AccordionPanel:
    return ui.accordion_panel(
        f"Section {letter}", f"Some narrative for section {letter}"
    )


items = [make_panel(letter) for letter in "ABCDE"]

choices = ["A", "B", "C", "D", "E"]
random.shuffle(choices)

app_ui = ui.page_fluid(
    ui.input_action_button(
        "remove_panel",
        f"Remove Section {choices[-1]}",
        class_="mt-3 mb-3",
    ),
    " (Sections randomly picked at server start)",
    ui.accordion(*items, id="acc", multiple=True),
)


def server(input: Inputs, output: Outputs, session: Session):
    # Copy the list for user
    user_choices = [choice for choice in choices]

    @reactive.effect
    @reactive.event(input.remove_panel)
    def _():
        if len(user_choices) == 0:
            ui.notification_show("No more panels to remove!")
            return

        # Remove panel
        ui.remove_accordion_panel("acc", f"Section {user_choices.pop()}")

        label = "No more panels to remove!"
        if len(user_choices) > 0:
            label = f"Remove Section {user_choices[-1]}"
        ui.update_action_button("remove_panel", label=label)


app = App(app_ui, server)