ui.update_checkbox_group
ui.update_checkbox_group(id,
*,
=None,
label=None,
choices=None,
selected=False,
inline=None,
session )
Change the value of a checkbox group input on the client.
Parameters
id : str
-
An input id.
label : Optional[str] = None
-
An input label.
choices : Optional[
ChoicesArg
] = None-
Either a list of choices or a dictionary mapping choice values to labels. Note that if a dictionary is provided, the keys are used as the (input) values so that the dictionary values can hold HTML labels.
selected : Optional[str |
list
[str] | tuple[str, …]] = None-
The values that should be initially selected, if any.
inline : bool = False
-
If
True
, the result is displayed inline session : Optional[
Session
] = None-
A Session instance. If not provided, it is inferred via get_current_session.
Note
The input updater functions send a message to the client, telling it to change the settings of an input object. The messages are collected and sent after all the observers (including outputs) have finished running.
The syntax of these functions is similar to the functions that created the inputs in the first place. For example, input_numeric and update_numeric take a similar set of arguments.
Any arguments with None
values will be ignored; they will not result in any changes to the input object on the client.
For update_radio_buttons, update_checkbox_group, and update_select, the set of choices can be cleared by using choices=[]
. Similarly, for these inputs, the selected item can be cleared by using selected=[]
.
See Also
Examples
#| standalone: true
#| components: [editor, viewer]
#| layout: vertical
#| viewerHeight: 400
## file: app.py
from shiny import App, Inputs, Outputs, Session, reactive, ui
app_ui = ui.page_fluid(
ui.tags.p("The first checkbox group controls the second"),
ui.input_checkbox_group(
"inCheckboxGroup", "Input checkbox", ["Item A", "Item B", "Item C"]
),
ui.input_checkbox_group(
"inCheckboxGroup2", "Input checkbox 2", ["Item A", "Item B", "Item C"]
),
)
def server(input: Inputs, output: Outputs, session: Session):
@reactive.effect
def _():
x = input.inCheckboxGroup()
# Can also set the label and select items
ui.update_checkbox_group(
"inCheckboxGroup2",
label="Checkboxgroup label " + str(len(x)),
choices=x,
selected=x,
)
app = App(app_ui, server)